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Glendale · United States · Remote

Apply on studio siteManaged by AAVEN

Department: Environments

Skills: Maya, Substance, ZBrush, Unreal Engine, hard-surface modeling

Job description

Environment Artist Build detailed 3D environments in different styles for previs, virtual production and game cinematics, working from concept art and photo reference. Remote role. Good fit if: you have 3+ years creating assets and environments for games or film, and work confidently in Maya, Substance, ZBrush and Unreal Engine. About the studio: Halon Entertainment is a visualization and virtual production studio (previs, postvis, real-time cinematics) for film, series, games and advertising, based in Los Angeles. Full details and the application form are on Halon's careers page.

You'll apply on Halon Entertainment's website. Mention AAVEN when you apply.